Android App Development Services

Get your Android app built in Kotlin from approved designs — tested across the phone makers, screen sizes and Android versions your users actually have, and released through Google Play's testing tracks.

A steel robotic arm on a tripod sets an orange button on a foldable white ceramic phone at the end of a row of phones of every size.
Kotlin and Jetpack Compose
Google’s recommended Android stack
Agreed device list
Makers, sizes and Android versions
Staged Play rollout
Can be halted at any point
Custom scope
Fixed or phased, set in the proposal

In short

Your Android app in Kotlin, working on the phones your users really own.

What's included

  • Kotlin and Compose
  • Device coverage
  • Runtime permissions
  • Background work
  • Play testing tracks
  • Staged rollout

Decided before the build

  • What is the oldest Android version you support?
  • Which phones go on the test list?
  • Phones only, or tablets and foldables too?

Where it stops

iOS App Development

Builds for iPhone and iPad in Swift, through App Review.

Android App Development

Builds for Android devices in Kotlin, through Google Play.

Not included

  • Approval in Google Play review
  • Identical behaviour on every Android device

An Android app ready for real devices, and yours to update

What you hold at the end, from the device list to a full Google Play rollout.

Discuss your Android app
  • A shallow white ceramic tray holding a row of ceramic phone blanks of different sizes and shapes, one half-open folding phone, one in graphite, steel tags along the front.

    Android scope and device list

    Oldest Android version, the devices to test on, permissions and features, each with its acceptance test.

  • A white ceramic phone on a steel stand with raised list rows and a round graphite button, a ceramic folding phone standing half-open beside it.

    The Android app

    Written in Kotlin with Jetpack Compose, connected to your backend and built for Google Play.

  • A white ceramic board with a grid of sockets, each holding a different ceramic device, one graphite, a steel gantry lowering a probe onto one of them.

    Device coverage report

    Results across the agreed makers, sizes and Android versions, with TalkBack, speed and battery checks.

  • A round white ceramic dial with a steel needle a short way along its ticks and a graphite centre knob, a ceramic app-icon tile standing beside it.

    Google Play rollout and handoff

    Testing tracks, listing and Data safety form done, a staged rollout, and the code in your hands.

You receive

  • Kotlin source in your repository
  • The app in your Play Console
  • A walkthrough with your team

Android runs on thousands of devices, so the test list comes first.

We build; you own the Google Play account and the rollout call; Google owns Play policy, and phone makers own how their Android behaves. Our Android app development services record that split before any code, and every step below names our inputs from you and how it is accepted.

  • Foundation

    Oldest Android version and device list agreed; Gradle project, upload key, CI builds and crash and ANR reporting in place before Compose screens start. Needs Your users' devices and Android versions from Play Console or analytics, and access to your Play account.

    Done when A build installs from Google Play's internal track on the agreed phones, and a test crash reaches the dashboard.

  • Slice by slice

    Each journey built end to end — data, loading, empty and error states, the back gesture — and shared on the internal track before the next. Needs One reviewer on the internal testing track, ideally with a mid-range phone, who reports back within the agreed window.

    Done when The journey works on a small, a large and a low-memory phone with real data, and survives rotation and being closed in the background.

  • Permissions and integrations

    APIs connected; camera, location, notifications, payments or Bluetooth added, each permission asked for in context. Needs API documentation, sandbox accounts and the reason the app needs each permission.

    Done when Each feature works on the device list, and a denied or revoked permission still leaves the user a way forward.

  • Coverage testing

    Automated tests, then the device list: TalkBack, font scaling, startup time, memory, battery and background limits across makers. Needs Testers from your side, and the acceptance cases that matter most to you.

    Done when Every agreed case passes on each phone in the list, the low-memory one included, and Android vitals show no open crash or ANR in the final build.

  • Google Play release

    Listing, Data safety form and content rating completed; a closed test, then a staged rollout watched in Android vitals. Needs Store copy, a public privacy policy and testers for the closed track.

    Done when Google accepts the release or every policy note is answered, and the rollout can be halted at any percentage.

  • Handoff

    Kotlin code, the build pipeline, upload-key details and notes handed over; together we push one update from the internal track to a staged rollout. Needs Your repository, and the people who will ship updates.

    Done when Your team pushes a new build to the internal track without us.

Who owns what

ANODA builds

  • Kotlin code, the app's architecture and Jetpack Compose screens
  • Layouts for small, large and foldable screens, with font scaling
  • Permissions, background work and notifications that survive battery savers
  • API integration, offline storage and encrypted secrets
  • Automated tests, device testing, and crash and freeze reporting
  • Signed app bundles, store listing, Data safety form and release tracks

Your team owns

  • The Google Play developer account, in your company's name
  • Approved designs, content, privacy policy and support contact
  • Your backend, and who may change it
  • Answers to Play policy questions about your business
  • The rollout decision, and upkeep after handoff

Platforms and tools provide

  • Google — Play review, its policies and the yearly target Android version
  • Phone makers — their Android builds, battery rules and update timing
  • Payment, maps, push and analytics services — their terms and limits

When native Android development is the right step

It fits when Android is where your users are, or where the app needs the most control over the device. Four signs it is the right step now.

  • Android is where your users are

    Your market, analytics or company-issued devices point clearly to Android first.

  • The app works in the background

    Tracking, syncing, Bluetooth devices or alerts that must keep running with the screen off.

  • Your users' phones vary widely

    Budget and flagship models, many makers and older Android versions all have to work.

  • It needs deep device access

    Scanners, kiosks, NFC, custom hardware or close links with other Android apps.

Let's plan your Android release

Tell us who your users are, which phones they carry and where the designs stand. We will come back with a first scope and a realistic next step.

Scope, device list and who does what

The minimum Android version, the makers and models on the test list, the permissions in scope and your review cadence are settled in writing first.

Scope
Custom fixed or phased, set in the proposal
Timeline
Agreed after scope, access, dependencies and acceptance criteria
  1. You provide

    The designs
    Approved phone screens, and tablet or foldable layouts if they are in scope.
    The backend
    Existing APIs and admin panels, the owner of each, and any push or sync service already running.
    The Play account
    A Google Play developer account as an organisation, or a plan to open one.
    Your users' phones
    Makers, models and Android versions, from Play Console, analytics or your best estimate.
  2. Who does what

    ANODA
    Scopes, builds and tests the app, and takes it through the Google Play release.
    Your team
    Provides designs, access and the Play account, tests builds on the testing tracks and decides when to roll out.
    Google and your providers
    Review each release against Play policy, and grant sandbox access to their services.
  3. Boundaries

    Outside Android development
    Designing the app from scratch, the iOS version, store marketing, and Play account and third-party fees.
    After release
    Android and Play policy updates, fixes and new features can continue with us on a separate scope. The code and the Play account stay yours either way.

What should your Android app do?

Tell us where the designs and backend stand, which devices your users have, and what the app has to connect to.

What do you need? *
Project budget (USD) *

What is your product, who uses it, and what would you like us to do?

    Within 15 minutes, we’ll reply with initial feedback and follow-up questions.

    Read more about building an Android app

    All articles

    Android App Development: common questions

    Should our app be built natively for Android, or cross-platform?

    Go native when Android is your first or only market, or your company issues Android devices to staff. Native also wins when the app does real work in the background, such as location tracking, syncing or talking to Bluetooth devices; when it runs on scanners, kiosks or other custom hardware; and when it must stay quick on budget phones. If you need iPhone users at the same launch and the app is mostly screens, forms and payments, one Flutter or React Native codebase usually costs less.

    Which Android phones will you test on, and how do releases reach users?

    We agree a device list before the build, from your Play Console or analytics data: the main makers, a small and a large screen, a low-memory phone, the oldest Android version you support and, if needed, a tablet or foldable. Automated tests run on every build; the list is tested on real phones. Releases then go through Google Play's internal and closed testing tracks before a staged rollout, watched for crashes and freezes, that can be halted at any point.

    Do you build in Kotlin?

    Yes. Kotlin app development is our default for Android, and it is the language Google recommends. New screens are written in Jetpack Compose, Android's current interface toolkit. If your app already has Java code or older XML layouts, we work alongside them and move screens over where it pays off, rather than rewriting everything at once.

    What should we ask an Android app development company, and what can you show?

    Ask which devices they test on and why, how they keep background work alive under makers' battery savers, what the app does when a permission is refused, and how they keep up with Google Play's yearly target-version rule. Ask to see Android apps they built, not designs. Our published mobile cases are design work: DAP, for example, was already on Google Play when we redesigned it. On your project, you see an installable build from the internal track after the foundation.

    What do your Android app development services include?

    A technical scope with the device list and acceptance criteria; the Kotlin app with Jetpack Compose screens; API integration and offline storage; permissions, notifications and background work; device features such as camera, location, payments or Bluetooth; automated tests and coverage testing on real devices, including TalkBack, speed and battery; crash and freeze reporting; the Google Play listing, Data safety form and testing tracks; a staged rollout; and a handoff of code and signing setup.

    When is another service the better place to start?

    If the screens and flows are not designed yet, start with Mobile App Design. If you want both stores and are weighing the options, Mobile App Development covers the platform choice, and Flutter or React Native give you one codebase. When the audience or the job of the app is still an open question, Product Discovery should come before any Kotlin. If your Android app is live and people leave, a UX Audit finds the cause before anything is rebuilt.

    What do you need from us before the build starts?

    Approved designs, or a plan for finishing them; documentation and test access for your backend; a Google Play developer account in your company's name, with our team invited; sandbox accounts for payments, maps, push and analytics; device and version data from Play Console or analytics; and one person who makes product calls.

    What do we get at handoff, and what happens after release?

    Kotlin source in your repository, the build pipeline, the app in your Play Console with Play App Signing, architecture notes, the device coverage report and a walkthrough with whoever ships updates. Google requires apps to target a recent Android version to keep publishing updates, and makers roll out new Android versions on their own schedules, so the app needs an owner. That can be your engineers, or us on a separate scope: updates, fixes, new features, an iOS version or usability testing.

    How are scope, timing and price set?

    By the number of journeys, the oldest Android version and the size of the device list, background work and device features, whether tablets or foldables are in scope, and whether the backend exists or has to be built. We set a custom scope and estimate in the proposal, fixed or phased, and agree the timeline once scope, access, dependencies and acceptance criteria are clear.

    What is not included?

    Designing screens from nothing, an iPhone version, Play Store promotion and paid installs, and the Play account, hosting and service fees, all kept in your name. Play review is Google's decision, and some devices behave in ways no test list catches; we answer every policy note and fix what the rollout reveals. We promise no install numbers or star ratings, and no security, speed or uptime level past the acceptance criteria written into the scope.